Publisher:
Space Cowboy
Designer:
Marc Andre
Elevator Pitch:
Each turn you may take
chips, purchase a card with said chips, or reserve a card and get a wild
chip. Cards purchased each provide a permanent
chip that makes future purchases cheaper.
Acquire 15+ points through buying card with points or matching the
colors of nobles and you will be victorious.
Personal Impression:
I like games with engine building mechanisms. You start by
acquiring small things, which in turn help you acquire progressively bigger and
better things. Splendor is that
mechanism distilled into its own game. It is simple and fast to teach and play, yet retains
diverse paths to victory. The balance of
the cards has been perfected to the point that what you want to do always feels
like it’s just out of reach, leaving each game as a challenging puzzle of how
you are going to make do.
Good for People who Grew up Playing:
Poker. Not for the people who enjoyed the complex
strategies and interactions of the game.
More for people who really like playing with their chips.
Ease of Learning:
The rules are so short
that I always think I'm forgetting to mention something. It should only
take a couple of turns for anyone to get the hang of the basics. The
learning curve however, is surprisingly steep. It is difficult to balance
between getting cheap cards to build your engine, going for points, and
achieving nobles.
Fidgety Index
Extremely high quality
poker chips are fun to play with, though the occasional opponent may not
appreciate being unable to quickly tell what you're holding.
Universal Theme:
Well there are
pictures of historically real people, but that's about it. You are collecting gems, but would make no difference if it was changed to anything else.
Player Count and Length:
Works well with 2-4
though the game plays differently depending on the count. Getting a few high
point cards is more viable with four players, while there is more direct
interaction with two. Game takes about 20-30 minutes.
Expansions:
There are a few noble
promo cards, but there are currently no expansions and none are really needed.
Spin Offs:
Introducing the Game to New Gamers:
Don't purposely block
what your opponents are doing and perhaps even go out your way to avoid doing
so.
Apps:
Very well done with viable AI opponents, a user friendly interface and a
challenge mode that offers all sorts of interesting scenarios. It only does pass and play mode for now, but
even so, it has become our most common way to play the game. The game’s only downside is that it drains
the device’s battery rapidly and has a tendency to make it overheat.
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